It’s humbling to see how much love the players have for the world and the lore, and how much time they spend creating fan videos, art or guides to help new players. Some of our guild leaders have been on the project from the very first day of closed beta. While most MMORPG audiences have a notorious reputation for being fickle and flighty, many of our players have been with us since the very beginning. Perhaps the most surprising thing about Allods Online players is how fiercely dedicated and devoted they are to their game. Now that the novelty factor of the game has worn off, how do you see the current playerbase in Allods Online? Is it as you predicted? With each update and expansion we’ve been able to introduce loads of amazing new features, offering players everything they could want from a MMORPG, for free. This three way flow of communication has allowed Allods Online to evolve into a much stronger title. The past year has been pretty incredible in terms of the exchange of ideas that have passed between us in the Allods Online team, the players within the game, and the developers at Games in Moscow.
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